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best way to prevent channel takeover

Old posts that have not been replied to for several years.
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Sphinx
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best way to prevent channel takeover

Post by Sphinx »

ok i just found out its pretty easy to takeover my own channel
+i chan and kick the bots then the other ops and ur done

so i want to change this so this cant be done
anybody has some tips
no scripts like bitchx if possible
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almighty
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Post by almighty »

just set the channel so that the bot enforces -i
chanmode "-i" i think
dont quote me just look in ur config under the add channel section
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ReaLz
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Post by ReaLz »

here are some ways to prevent take overs:
1) register your chan to make the network's channel service join your channel and prevent anyone from deopping the channel service.
2) make 10+ bots, host them on a fast server and the lamer that will try to deop all the users will be deopped after the first 6 modes.

both of these ways are for Undernet but if there's channel service and max modes = 6 in another network will work too.
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Sphinx
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Post by Sphinx »

# channel add #channel {
# chanmode "+nst-imk"

should this work or should the "" or # be removed


cant register channel since the channel is on efnet no servies
second option i am gonna try maybe that does the job
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Post by user »

ReaLz wrote:make 10+ bots, host them on a fast server and the lamer that will try to deop all the users will be deopped after the first 6 modes.
Setting more than 6 modes before the eggdrops have a chance to react is easy.

The best way to prevent takeovers is by not oping people you don't trust and keeping your bots secure.
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caesar
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Post by caesar »

Also, you can adjust the flood-deop to a value that suits you better and make a tcl script using the bind flud, adding a ban or something.. A "bitch" thing will be nice also to keep the op's secure.
Once the game is over, the king and the pawn go back in the same box.
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Sphinx
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Post by Sphinx »

i got

# channel add #channel {
# chanmode "+nst-imk"

in my config file but it doesnt seem to work
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caesar
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Post by caesar »

Lines that have # in theyr front are coments and are ignored. Do a .chaninfo #your_channel and see the result of the "chanmode" thing. In the "chanmode" are the channel modes that will be enforced by the eggdrop, this dosen't mean that it will stop the takeover or something like this, it will just remove/place the enforced channel modes.
Once the game is over, the king and the pawn go back in the same box.
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Sphinx
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Post by Sphinx »

yeah tought so
well it gives me this

Protect modes (chanmode): +tn

so the modes i got in the config are not in use
why is that ?
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caesar
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Post by caesar »

So the +nt are enforced, the rest are ignored. You should re-read my previous post about coments and/or pay more attention.
Once the game is over, the king and the pawn go back in the same box.
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Sphinx
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Post by Sphinx »

oops missed that lol

thx got it now
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j0n
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Post by j0n »

use the SUPERBITCH feature from netbots
wicked anti-takeover script.
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