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whiteshark Halfop
Joined: 12 Jun 2005 Posts: 62 Location: netherlands
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Posted: Tue Sep 27, 2005 3:01 pm Post subject: ban script on ip |
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hello i looking for a script that when i type !ban 23.12.345.123 that the user banned from the channel for twenty days or longer en when i type !unban 23.12.345.123 the user has unband. |
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De Kus Revered One

Joined: 15 Dec 2002 Posts: 1361 Location: Germany
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Posted: Tue Sep 27, 2005 3:38 pm Post subject: |
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use a ban script with public commands. ip bans can be made via *!*@1.2.3.4 as ban mask. there must be quite a few scripts beeing able to do such things. I have published one mself and I know there were plenty others before it ^-^. _________________ De Kus
StarZ|De_Kus, De_Kus or DeKus on IRC
Copyright © 2005-2009 by De Kus - published under The MIT License
Love hurts, love strengthens... |
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demond Revered One

Joined: 12 Jun 2004 Posts: 3073 Location: San Francisco, CA
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Posted: Wed Sep 28, 2005 12:41 am Post subject: |
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IMO any form of controlling eggdrop's channel management features via public commands is inherently lame
you can never be sure whether nobody will be able to impersonate +o or higher (by hostmask) and therefore abuse your bot; and if you were to have some form of auth via password as prerequisite, you wouldn't be needing public commands anyway _________________ connection, sharing, dcc problems? click <here>
before asking for scripting help, read <this>
use [code] tag when posting logs, code |
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Alchera Revered One

Joined: 11 Aug 2003 Posts: 3344 Location: Ballarat Victoria, Australia
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Posted: Thu Sep 29, 2005 7:41 pm Post subject: |
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demond wrote: | IMO any form of controlling eggdrop's channel management features via public commands is inherently lame
you can never be sure whether nobody will be able to impersonate +o or higher (by hostmask) and therefore abuse your bot; and if you were to have some form of auth via password as prerequisite, you wouldn't be needing public commands anyway |
Telnetting into a bot each and every single time one wants to do anything channel wise is time consuming and long winded for many. If a bot is properly setup and running a properly scripted (safe) public commands script from a known reliable scripter and there is an authorizing option, then I cannot see a problem.
A problem will occur (possibly) where bot users connect from cyber cafe's; they are all clones. _________________ Add [SOLVED] to the thread title if your issue has been.
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demond Revered One

Joined: 12 Jun 2004 Posts: 3073 Location: San Francisco, CA
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Posted: Thu Sep 29, 2005 10:48 pm Post subject: |
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Alchera wrote: |
Telnetting into a bot each and every single time one wants to do anything channel wise is time consuming and long winded for many. |
that's why there is rconsole
I never telnet to my bots since I'm logged into all of them, all the time, and I have full control of my botnet at my fingertips on a single local console - something that no public commands script, however sophisticated and secure, provides; and couldn't possibly provide, ever, because eggdrop is designed to be controlled from dcc console _________________ connection, sharing, dcc problems? click <here>
before asking for scripting help, read <this>
use [code] tag when posting logs, code |
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Alchera Revered One

Joined: 11 Aug 2003 Posts: 3344 Location: Ballarat Victoria, Australia
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Posted: Fri Sep 30, 2005 12:59 am Post subject: |
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You just reminded me of what I need to install (rconsole).
Been ill with pnuemonia and haven't been able to load it into my bots.
P.S I do run a public command script (my own) on my bots but that's because I loan them out and I will not allow party line access to anyone. _________________ Add [SOLVED] to the thread title if your issue has been.
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