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daltanius Voice
Joined: 14 Nov 2003 Posts: 23
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Posted: Sun Aug 14, 2005 4:23 pm Post subject: Server says my nickname is invalid |
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Hi all,
i want that mine eggdrops join on us.ircnet.org and ircnet.choopa.net with UID nick.
On my config file i have set: set nick "0" .
Eggdrop don't join on irc and i have received from servers these message:
Connected to ircnet.choopa.net
Server says my nickname is invalid.
Connected to us.ircnet.org
Server says my nickname is invalid.
What i must do?
Thx
Daltanius |
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demond Revered One

Joined: 12 Jun 2004 Posts: 3073 Location: San Francisco, CA
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Posted: Sun Aug 14, 2005 4:47 pm Post subject: |
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| you've been running eggdrop for 2 years now yet you don't know that nicknames cannot start with a digit? |
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daltanius Voice
Joined: 14 Nov 2003 Posts: 23
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Posted: Sun Aug 14, 2005 4:56 pm Post subject: |
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if you want a UID nick on irc you must do : /nick 0
example
/nick 0
Your nick is now 380AAJGS5
i want that eggdrop auto get UID nick on us.ircnet.org and ircnet.choopa.net
Ps: on *.De servers i have set nick 0 on config file and work good.. eggdrop auto get UID nick |
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demond Revered One

Joined: 12 Jun 2004 Posts: 3073 Location: San Francisco, CA
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Posted: Sun Aug 14, 2005 5:28 pm Post subject: |
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another weird IRCnet feature? or rather german-only IRCnet feature, since you can only use this on *.de servers? I don't follow IRCnet development so we'll have to wait for some of our heavy-duty IRCnet users to comment on that
I can't believe they did that, it really looks Unreal-ish |
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KrzychuG Master

Joined: 16 Aug 2003 Posts: 306 Location: Torun, Poland
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Posted: Sun Aug 14, 2005 6:14 pm Post subject: |
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| demond wrote: | another weird IRCnet feature? or rather german-only IRCnet feature, since you can only use this on *.de servers? I don't follow IRCnet development so we'll have to wait for some of our heavy-duty IRCnet users to comment on that
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That's not true. UIDs work in whole IRCnet and Eggdrop doesn't have any problems with it. It seems that those 2 servers are currently broken. You won't connect even with regular client if you set nick to 0, however you can change your nick to UID later without any problems.
You have 2 options: use another server (open.pl.ircnet.net works fine and is also opened for foreign connections) or set normal nickname and change it to UID when bot connect to server (using init-server procedure)
| Code: |
bind evnt - init-server onconnect
proc onconnect { blah } {
set nick 0
}
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_________________ Que? |
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demond Revered One

Joined: 12 Jun 2004 Posts: 3073 Location: San Francisco, CA
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Posted: Sun Aug 14, 2005 6:29 pm Post subject: |
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hah it looks like they've had that for some time now; from irc2.11 ChangeLog:
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2002-11-25 Jakub Vlasek
* s_user.c/m_nick(): Allow user to set his nick to UID by specifying
nick 0 or his own UID.
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that they use UIDs I can understand, most modern ircds use UIDs internally for client tracking (since the UID doesn't change in client's lifetime, therefore nick chasing is no longer an issue); but why do they allow UIDs to be used externally as nicks is beyond me... seems irrational and like a present for spammers and drone monkeys who now can generate random nicks without actually trying! |
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KrzychuG Master

Joined: 16 Aug 2003 Posts: 306 Location: Torun, Poland
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Posted: Sun Aug 14, 2005 6:41 pm Post subject: |
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| demond wrote: | | that they use UIDs I can understand, most modern ircds use UIDs internally for client tracking (since the UID doesn't change in client's lifetime, therefore nick chasing is no longer an issue); but why do they allow UIDs to be used externally as nicks is beyond me... seems irrational and like a present for spammers and drone monkeys who now can generate random nicks without actually trying! |
It's nick collision protection. Previously collided user was disconnected from server. Now that user change his nick to UID. Now much changed in spammers and drones. _________________ Que? |
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demond Revered One

Joined: 12 Jun 2004 Posts: 3073 Location: San Francisco, CA
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Posted: Sun Aug 14, 2005 7:03 pm Post subject: |
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| okay but that's presumably done automatically by the server itself, isn't it? i.e. when you are to be nick-collided, the server changes your nick to random (UID) instead of disconnecting you; why allow users to do that too? seems irrelevant to the nick collision problem - the server can't wait for you to change your nick/UID by issuing NICK 0 and only then to resolve the collision, right? |
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KrzychuG Master

Joined: 16 Aug 2003 Posts: 306 Location: Torun, Poland
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Posted: Mon Aug 15, 2005 3:32 am Post subject: |
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| demond wrote: | | okay but that's presumably done automatically by the server itself, isn't it |
Yes, it's done automatically.
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why allow users to do that too?
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Well, why not? I don't see anyting wrong with it.It can be used also as temporary altnick etc. There is same spammers and clones activity as before. Maybe you should ask ircd developers about it.
EDIT:
Final solution:
| Code: |
bind evnt - init-server onconnect
proc onconnect { blah } {
set ::oldnick $::nick
set ::nick 0
} ;# onconnect
bind evnt - disconnect-server ondisconnect
proc ondisconnect { blah } {
set ::nick $::oldnick
} ;# ondisconnect
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_________________ Que? |
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