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ein7opf Voice
Joined: 16 Aug 2006 Posts: 19
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Posted: Sun Mar 31, 2013 11:43 am Post subject: Mondgesicht Script |
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Hey everybody =)
I need an little help with mondgesicht.tcl
This script is building a moon face by users like ..,- what means
I searched the internet for a long time and found a script.
But the script is not working.
I am a noob @ tcl -.-
the script should react on . , - in my channel
I uploaded the script an loaded it, nothing happend
I hope someone can help me with that.
Have I to start the script somehow? Found nothing in the script for that.
I also miss the option for the channel.
I want that script to work only in one of my channels.
I would appreciate your help a lot!!!
| Code: |
## HoLGI development
## ..,- mondgesicht
## -> www.ircscript.de
bind PUBM -|- * mondgesichtparser
set mond(sprueche1) {
"WAHNSINN! Ein Punkt! Was soll ich denn jetz damit? Oder wird das mal ein Mondgesicht? "
"Punkt Punkt Punkt... Ach so! Mondgesicht soll das werden! Dann mach ma jemand hier weiter! "
"Soll dieser Punkt jetzt das Ende eines Satzes darstellen oder den Anfang von einem Mondgesichts? "
"So Leude, es geht wieder ma rund! Ein Mondgesicht wurde angefangen... Gibt mir wer nen zweiten Punkt? "
"Noch 'n Punkt, sonst wird das kein Mondgesicht! "
}
set mond(sprueche2) {
"Hmm.. Noch ein Punkt! Jetzt wird's ernst! Macht ma das Mondgesicht hier fertig! "
"Das wird ja immer bunter hier! Jetzt haben wir schon zwei Punkte! "
"NOCH EIN PUNKT! Unglaublich dass ihr es so weit bringt! Jetzt müsst ihr ein KOMMA machen, nur so als Info! "
"Wird's heute noch was? Jetzt noch ein Komma und 'n Strich und wir sind alle glücklich! "
}
set mond(sprueche3) {
"So... und nun? Jetzt noch nen STRICH bitte, dann wird hier endlich nich mehr genervt... "
"Ein KOMMA! Ganz richtig! Und jetzt noch nen Strich und ich bin in der Glückseligkeit (: "
"Und nu?? Wo bleibt der STRICH? "
"LOS LOS! Nur noch ein STRICH und die Sache hier is endlich gegessen! "
"Glückwunsch dass ihr es so weit gebracht habt... Jetzt, was fehlt noch? Hm? Nachdenken! - DER STRICH! "
}
setudef flag mondgesicht
setudef str mondgesicht_count
proc mondgesichtparser { nickname hostname handle channel arguments } {
if { ![channel get $channel mondgesicht] } { return 0 }
if { [info exists ::mond(flood,$channel)] } { return 0 }
if { ![info exists ::mond(hosts,$channel)] } {
set ::mond(hosts,$channel) ""
}
if { [string match "*$hostname*" $::mond(hosts,$channel)] } { return 0 }
if { ![info exists ::mond(status,$channel)] && $arguments == "." } {
set ::mond(anfang) [clock seconds]
set spruch [lindex $::mond(sprueche1) [rand [expr [llength $::mond(sprueche1)] - 1]]]
putquick "privmsg $channel :$spruch ($nickname)"
set ::mond(status,$channel) 2
lappend ::mond(hosts,$channel) $hostname
lappend ::mond(nicks,$channel) $nickname
return 0
}
if { [info exists ::mond(status,$channel)] && $arguments == "." && $::mond(status,$channel) == 2 } {
set spruch [lindex $::mond(sprueche2) [rand [expr [llength $::mond(sprueche2)] - 1]]]
putquick "privmsg $channel :$spruch ($nickname)"
set ::mond(status,$channel) 3
lappend ::mond(hosts,$channel) $hostname
lappend ::mond(nicks,$channel) $nickname
return 0
}
if { [info exists ::mond(status,$channel)] && $arguments == "," && $::mond(status,$channel) == 3 } {
set spruch [lindex $::mond(sprueche3) [rand [expr [llength $::mond(sprueche3)] - 1]]]
putquick "privmsg $channel :$spruch ($nickname)"
set ::mond(status,$channel) 4
lappend ::mond(hosts,$channel) $hostname
lappend ::mond(nicks,$channel) $nickname
return 0
}
if { [info exists ::mond(status,$channel)] && $arguments == "-" && $::mond(status,$channel) == 4 } {
set ende [clock seconds]
set time [expr $ende - $::mond(anfang)]
lappend ::mond(nicks,$channel) $nickname
set count [expr [channel get $channel mondgesicht_count] + 1]
if { $count == "" } {
set count 1
}
channel set $channel mondgesicht_count $count
putquick "privmsg $channel :Punkt Punkt Komma Strich - Fertig ist das MONDGESICHT \\o/ - das hat $time Sekunden lang gedauert - Ihr braucht immer... Wir Bots sind viel schneller (:!"
putquick "privmsg $channel :Das Mondgesicht Nr. $count hier im Chan wurde von [join $::mond(nicks,$channel) ", "] erstellt!"
set ::mond(flood,$channel) 1
timer 1 [list unset ::mond(flood,$channel)]
unset ::mond(hosts,$channel)
unset ::mond(nicks,$channel)
unset ::mond(status,$channel)
}
}
putlog "Mondgesicht.loaded"
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Madalin Master

Joined: 24 Jun 2005 Posts: 310 Location: Constanta, Romania
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Posted: Sun Mar 31, 2013 12:17 pm Post subject: |
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Have you activated the script on your channel?
.chanset #channl +mondgesicht
Use that command in dcc chat _________________ https://github.com/MadaliNTCL - To chat with me: https://tawk.to/MadaliNTCL |
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ein7opf Voice
Joined: 16 Aug 2006 Posts: 19
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Posted: Sun Mar 31, 2013 12:25 pm Post subject: |
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That works!
THANKS A LOT!
All my other scripts are controlled by commands in the channel.
Now I know that!
Should I erease this thread? |
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Madalin Master

Joined: 24 Jun 2005 Posts: 310 Location: Constanta, Romania
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Posted: Sun Mar 31, 2013 1:38 pm Post subject: |
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Yes well this script uses dcc chat control. It can be made to be activated using a public command but it needs another script for that , and no you don`t need to delete this. _________________ https://github.com/MadaliNTCL - To chat with me: https://tawk.to/MadaliNTCL |
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ein7opf Voice
Joined: 16 Aug 2006 Posts: 19
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Posted: Sun Mar 31, 2013 4:33 pm Post subject: |
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alright, thanks
but there is one thing i miss. I played this game in other chans. And there are stats. After every moon face the bot posts a top10 with nicks and points. Is there a way to integrate that? This would be very nice )) |
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ein7opf Voice
Joined: 16 Aug 2006 Posts: 19
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Posted: Mon Apr 01, 2013 8:57 am Post subject: |
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stats look like this:
[14:44:29] [ Score: 1. Nick1 (649), 2. Nick2 (518), 3. Nick3 (322), 4. Nick 4 (206), 5. Nick5 (150), 6. Nick6 (129), 7. Nick 7 (116), 8. Nick8 (108), 9. Nick9 (106), 10. Nick10 (103)
I changed original nicks to nick1, nick2 ....
the nicks are underlined and the number of the rank is in fat.
the points are in bracketes. every user gets one point per moonface he was working on with the other players.
EDIT: The timer function is not needed! |
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ein7opf Voice
Joined: 16 Aug 2006 Posts: 19
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Posted: Tue Apr 09, 2013 7:58 am Post subject: |
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| any idea? i tried to write this part on my own ... but no chance -.- |
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