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FightingNavyman Voice
Joined: 18 Jan 2011 Posts: 35
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Posted: Wed Sep 16, 2015 3:46 pm Post subject: idlerpg |
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| how about making an idlerpg script for eggybot? |
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Get_A_Fix Master

Joined: 07 May 2005 Posts: 206 Location: New Zealand
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Posted: Wed Sep 16, 2015 10:45 pm Post subject: |
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huh?
You would just add your bot to the idlerpg channel, then make it register, using DCC and the .tcl command to putserv your registration and let it park.
There is no script required.
IF you are talking about multirpg, which is a complete rewrite of the original jotun code-base, then there are scripts available via the multirpg forums.
OR, IF you are talking about writing a replica of the idlerpg code into TCL, and running that on an eggdrop... why?
It's best to run what's already made, I doubt anyone will want to make such a huge script for you, so unless you know and can utilise TCL yourself, good luck. _________________ We explore.. and you call us criminals. We seek after knowledge.. and you call us criminals. We exist without skin color, without nationality, without religious bias.. and you call us criminals. |
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Get_A_Fix Master

Joined: 07 May 2005 Posts: 206 Location: New Zealand
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Posted: Wed Nov 18, 2015 12:46 pm Post subject: |
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FightingNavyman, hello?
Did you figure out an answer yet? You weren't specific enough, so I asked a few questions but am still waiting on answer's. It's now up to you  _________________ We explore.. and you call us criminals. We seek after knowledge.. and you call us criminals. We exist without skin color, without nationality, without religious bias.. and you call us criminals. |
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