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AllProtection.tcl (Stable: v4.8 / Beta: v4.9b4)
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Sir_Fz
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Joined: 27 Apr 2003
Posts: 3793
Location: Lebanon

PostPosted: Thu Jun 02, 2005 8:58 am    Post subject: Reply with quote

Quote:
kline [+|-]<user@host | nick> [<time to ban> <reason>]

Bans the hostmask from the server it is issued on. A kline is not a global ban.
time to ban is either: a) a value in seconds, b) a time value, like '1d' is 1 day or c) '0' for permanent. Time and reason are optional, if unspecified set::default-bantime (default: 0/permanent) and 'no reason' are used.
To remove a kline use /kline -user@host

so if I use
Quote:
kline *!*@host 10 some offence

*!*@host will be klined for 10 seconds with reason "some offence" or should I specify like 10s for 10 seconds or 10m for 10 minutes ?

I decided to use kline and kill only as you suggested. Thanx Smile
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^DooM^
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Joined: 26 Aug 2003
Posts: 772
Location: IronForge

PostPosted: Thu Jun 02, 2005 9:24 am    Post subject: Reply with quote

I always work it out in seconds as not all servers are compatible with the other formats. Wink

so it will be kline *!*ident@host 10 your a muppet for a 10 second server ban. Smile
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Sir_Fz
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Joined: 27 Apr 2003
Posts: 3793
Location: Lebanon

PostPosted: Thu Jun 02, 2005 6:39 pm    Post subject: Reply with quote

Okay, so hopefuly this weekend I'll add the following features:
Quote:
- Support for oper commands (kill and kline)
- Use different types of punishments (i.e. warn on first offense, kick on 2nd, bankick on 3rd... and can be configured as the user wishes)

these are the suggestions I've recieved and will work on adding Smile
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andrie
Voice


Joined: 01 Jun 2005
Posts: 4
Location: Indonesia

PostPosted: Fri Jun 03, 2005 5:20 am    Post subject: protect friend and owner Reply with quote

before, i want say: sorry for my english i'am from indonesia Smile

in my chan running 2 eggdrop games (one eggdrop is op and one is not op) and i want this script don't kick my bot games. how to set this script ? i want this script knows a friends or owner like flag +o +n +m and maybe u can add protection to kick revenges user if user (op) kick my friend, master, etc.

thanks.
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Sir_Fz
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Joined: 27 Apr 2003
Posts: 3793
Location: Lebanon

PostPosted: Fri Jun 03, 2005 5:29 am    Post subject: Reply with quote

This script exempts +f & +mo users, so if you give the game bots +f flag, they won't be kicked for flood. As for the friends/masters protect, don't know if it suites the script but anyway I'll add it and consider it in the anti-takeover category.
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CooLB0Y
Voice


Joined: 26 Mar 2004
Posts: 29
Location: Australia

PostPosted: Sat Jun 04, 2005 8:57 am    Post subject: Reply with quote

i downloaded the file but it doesnt open Neutral i get the error message when ever i click on it.
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Alchera
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Joined: 11 Aug 2003
Posts: 3344
Location: Ballarat Victoria, Australia

PostPosted: Sat Jun 04, 2005 11:20 am    Post subject: Reply with quote

CooLB0Y wrote:
i downloaded the file but it doesnt open Neutral i get the error message when ever i click on it.

It's corrupted! It holds no headers so the archive cannot be extracted with either WinAce (preferred) or WinZip. Just delete it and wait for Sir_Fz to (preferably) upload a zipped archive.
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Last edited by Alchera on Sat Jun 04, 2005 12:34 pm; edited 1 time in total
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Sir_Fz
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Joined: 27 Apr 2003
Posts: 3793
Location: Lebanon

PostPosted: Sat Jun 04, 2005 12:04 pm    Post subject: Reply with quote

Uploaded the file again in zip format, it should make no problems now.

Status of the script:

Currently I had no reports about any bugs in this version (2.2b). I'm working on the different-punishment-methods feature and the ability to kill and kline, hopefuly I'll release it tommorow for testing.
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Sir_Fz
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Joined: 27 Apr 2003
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Location: Lebanon

PostPosted: Sun Jun 05, 2005 10:51 am    Post subject: Reply with quote

ok, I've added the feature to choose different punishment methods (read initial post) but it needs alot of testing to make sure that all methods are working and on the specified flood types. If you think there are other flood types that should have this feature too, just tell me and if I agree I'll add it. Another improvement I've done is on the locking/unlocking system where the bot will no more annoy the channel with several locks/unlocks at a time.

Please download and test this version so we won't take forever to discover the bugs and so on...

^DooM^: I did not start on the kill/kline feature but will do as soon as I finish a project I have for university. If you have time, I want you to post here on what flood types do you want the bot to be able to kill/kline (as I'm sure it's not needed for all flood types like for example swearing Razz ) Thank you Smile
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^DooM^
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Joined: 26 Aug 2003
Posts: 772
Location: IronForge

PostPosted: Sun Jun 05, 2005 12:38 pm    Post subject: Reply with quote

Sir_Fz wrote:
^DooM^: I did not start on the kill/kline feature but will do as soon as I finish a project I have for university. If you have time, I want you to post here on what flood types do you want the bot to be able to kill/kline (as I'm sure it's not needed for all flood types like for example swearing Razz ) Thank you Smile


No rush pal I rigged Sentinel.tcl to kline instead of kick on floods so I am not without protection atm Smile I'll Post which flood types would be usefull for kline in a bit ;]
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^DooM^
Owner


Joined: 26 Aug 2003
Posts: 772
Location: IronForge

PostPosted: Sun Jun 05, 2005 1:07 pm    Post subject: Reply with quote

The ones I feel would be of most use are.

## 11 ## Mass deop.

## 12 ## Mass kick.

## 13 ## Mass ban (bans).

## 15 ## Join flood.

## 16 ## Part msg flood.

## 19 ## Clones.

## 21 ## Random drones.

And all the botnet floods.

Heh should keep you busy for a while =D
Cheers.
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Sir_Fz
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Joined: 27 Apr 2003
Posts: 3793
Location: Lebanon

PostPosted: Sun Jun 05, 2005 3:27 pm    Post subject: Reply with quote

Ok will add it for those flood types, except for the botnet floods because the protection for this types of floods is only channel locking and I think innocent people might be effected by it if we killed all the flooders.

PS: I updated to 2.4b since 2.3b had a huge bug.
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CosmicD
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Joined: 11 Dec 2004
Posts: 102

PostPosted: Sun Jun 05, 2005 6:12 pm    Post subject: Reply with quote

I wonder if it's also possible to slightly modify this to be a "nightwatch" for my small ircd server, so I can turn some of the punishments in akill lines on the operserv
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Sir_Fz
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Joined: 27 Apr 2003
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Location: Lebanon

PostPosted: Sun Jun 05, 2005 6:56 pm    Post subject: Reply with quote

CosmicD wrote:
I wonder if it's also possible to slightly modify this to be a "nightwatch" for my small ircd server, so I can turn some of the punishments in akill lines on the operserv

Can you be clearer on this issue ? I didn't understand what you meant.
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CosmicD
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PostPosted: Mon Jun 06, 2005 7:03 am    Post subject: Reply with quote

okey,

I'm using a small service, and its somtimes nice that there is some kind of "nightwatch" bot when I'm not there.

added to the punishing methods, could there be a punishment method like: warn, kick KLINE.

So when I set the bot on a channel and it's getting flooded it can do the same thing as the existing punishments, but added to that, a K line routine that K lines the user automaticly (because I'll give the bot irc op access)
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